UE5 Experience System
This page is part of the documentaiton for my UE5 Experience System

Level Change FX

UE5 Experience System Version: 1.0

    In addition to HUD alerts you can also spawn Niagara Systems and Sound Cues to better emphasize on the experience level up or down of each experience type.

    These can be set inside of the data table, view the chapter on Experience Types to learn more about adding, removing and editing experience types.

    The colorful fireworks with floating plus signs niagara system used for player level ups in the demo world can be found in the Demo/FX/ folder.

    The level up and down sound cues in the demo world can be found in the Demo/Sounds/ folder. I created these sounds in GarageBand if you are looking to make your own.