UE5 Time of Day Blueprint System
This page is part of the documentaiton for my UE5 Time of Day Blueprint System

Introduction

UE5 Time of Day Blueprint System Version: 2.0

    Hello, World! Dynomega here, and welcome to Version 2 of my Time of Day Blueprint System.

    This version was a complete rewrite from scratch, and while it includes all the same data points as before, a great deal has changed to increase flexibility and efficiency (especially in multiplayer).

    Since I wanted to make this update available to all current users in all current versions without making it a new marketplace asset I have decided to sunset version 1.

    Normally I prefer not to do this, but this version does everything version 1 did and much more, and it does it all much more efficiently. If for whatever reason you want to use version 1 you can reach out to me with proof of ownership to obtain this deprecated version.

    For those upgrading from 1.0, all the utilities like the sky rotator and light switch can be found in the Blueprints/Utilities/ sub folder in version 2.

    This documentation and asset version are new. If you encounter any bugs or if anything doesn't make sense, please let me know.